Mobile phones, tablets, and other mobile devices require special mobile testing knowledge therefore any kind of knowledge that you can prove you have as an ASTQB Certified Mobile Tester. If you are interested in mobile phone testing, mobile app testing, or tablet testing, and you want any of these:
- a promotion
- a career change
- a job
Learning Objectives
Through presentation, discussion, practice exam questions, and hands-on exercises, attendees will learn how to:
- Explain the expectations for a mobile application user and how this affects test prioritization
- Explain the challenges testers encounter in mobile application testing and how the environments and skills must change to address those challenges
- Summarize the different types of mobile applications
- Explain how equivalence partitioning can be used to select devices for testing
- Describe how some software development lifecycle models are more appropriate for mobile applications
- Explain why use cases are a good source of testing requirements for mobile applications
- Describe different approaches to risk analysis
- Explain how coverage goals will influence the level and type of testing to be conducted
- Describe how test analysts should take the device and application into consideration when creating test conditions
- For a given mobile testing project apply the appropriate test design techniques
- Recall the purpose of testing for the correctness of an application
- Explain the important considerations for planning security testing for a mobile application
- Summarize the concepts of perspectives and personas for use in mobile application testing
- Summarize how device differences may affect testing
- Explain the use of Test storming for deriving test conditions
- Create a test approach that would achieve stated performance testing goals
- Recall aspects of the application that should be tested during performance testing
- Explain why real devices are needed when simulators are used for testing
- For a given mobile testing project, select the appropriate criteria to be
- verified with usability testing
- Explain the challenges for portability and reliability testing mobile applications
- Recall the expected capabilities for mobile application testing tools
- Explain the use of generic tools in testing mobile applications
- Recall the sources of data for a mobile application
- Explain the differences between browser-based and native device applications
- Explain why testing is not conducted entirely on real devices
- For a given mobile testing project, determine how and when to use simulators/emulators during testing
- Recall how to verify the reliability of a simulator/emulator
- For a given mobile testing project, determine how and when to use cloud-based testing
- Explain how the cloud can be used to support performance testing